The most tricky enemy in chapter 28 is the enemy with three plasma balls floating around them.
If multiple enemies catch up with the player, those plasma balls will become a plasma cell to the player. The player will get stunted and trapped inside the plasma cell and finally die.
For only one enemy with three plasma balls who get into your way, you can run toward its center and get past it instead of playing with its plasma balls.
High evasion rate is needed to reduce the chance of being hit by ranged attack since every attack will also slow the player down.
The most tricky enemy in chapter 28 is the enemy with three plasma balls floating around them.
If multiple enemies catch up with the player, those plasma balls will become a plasma cell to the player. The player will get stunted and trapped inside the plasma cell and finally die.
For only one enemy with three plasma balls who get into your way, you can run toward its center and get past it instead of playing with its plasma balls.
High evasion rate is needed to reduce the chance of being hit by ranged attack since every attack will also slow the player down.
Recommended chipsets: Aiming Lens, Plasma Field, Polymer Armor, Vibrating Module, Rifle, Laser Eye, Turret Module, Gun Turret, Beam Turret, Taunt Turret